Mario Kart Ride

Context:
Project developed during the course "Education, Games and Entertainment" as part of my Master’s studies at Universitat Pompeu Fabra.
Technologies:
Mixed Reality · Interaction Design · Adobe After Effects
Description:
The objective of this project was to design and simulate a themed interactive attraction for a fictional amusement park, applying theoretical concepts learned in class. Our group proposed a real-life Mario Kart–style ride, where visitors could race through an indoor track and use powers inspired by the original video game.
The project involved:
- Designing the track layout, ride duration, throughput, queue system, and maintenance plan
- Analyzing key elements such as interactivity, technology use, user experience, and inclusivity
Check out the simulation video!